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Magic: The Gathering Decks
Disk+D-Forge+Lattice=???
deck colours: WG
deck list:
my deck isn't the best but everyone i play is scared if i pull out my famous combo that i might add this site
doesn't have!
Lands-18
7-Plains
11-Forests
Creatures-18
1-Avatar of Might
1-Kjeldon Royal Guard
1-Krakilin
4-Llanowar Elves
1-Platinum Angel
2-Seeker of Skybreak
4-Urborg Elf
4-Werebear
Artifacts-8
3-Darksteel Forge
3-Mycosynth Lattice
2-Nevinyrrl's Disk
Enchantments-9
1-Karmic Justice
4-Mirari's Wake
1-Planeswalker's Mirth
2-Serra's Blessing
1-Unquestioned Authority
Sorceries & Instants-7
2-Creeping Molds
1-Demonic Tutor
4-Disenchants
I know this had a black card in it but its that card that gets me what i need. You can see i have many different
ways to win but my favorite is the Disk+D-Forge+Lattice. First play Darksteel Forge for not a lot of people think it as a
threat. Then play the lattice making them sweat. For you have indestructible lands,artifacts, enchantments and creatures
with the lattice itself. And finally play the Disk to make them cry. I know you're thinking that the Forge cost to much
but i have about 42 mana giving cards in this deck to speed production. Another thing i like about this deck is that if
you have a lattice and disk out with a Krakilin in your hand float all the mana you have and then use the disk to destroy
all of you and your oppentents permanets (including lands) and then used the floating mana to play krakilin as a biggie
with nothing out in play and all lands in oppentents hands hopefully gone. One more useful trick is playing the Royal Guard
with Unquestioned Authority so you cant die from creatures. Its easy to use the DT even though there is no swamps in this
deck by the lattices and the urborg elves. The Mirari Wakes even pump up your creatures. I would add cards like Birds of
Paradise but elves are just fine with me and they can kill. If you want to change anything about this deck feal free too
only if it makes it better.
Submitted by: S!LeNT
date uploaded: 07/04/2004
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