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Magic: The Gathering Decks
Rajh's MAHAMOTI MADNESS
By: Roger Schenewerk
The method of kill in this decck is obviously creature kill. The object is to
sit behind the Flying Men and the Serendibs while waiting for the crucial
"first" Mahamoti, using the Counters and the Mana Drains if needed to protect or
just to hold them off. Once you get out the first Mahamoti it's all downhill
from there. Watch your oppenents squirm when they realize that they could have
a possibility of 16 of these bad boys flying at them.
This is the most dreaded deck I have when sitting down at a multi-player game.
It was originally conceived for multi-player action but one day I thougjht of
adding the Serendibs just to see what would happen. It ended up making it
considerably faster and gave me something more to hide behind than just the
Flying Men while waiting for the big guy. Now I use it for duels too.
BLUE CREATURES:
4 Mahamoti Djinn
4 Vesuvan Doppelganger
4 Clone
4 Serendib Efreet
4 Flying Men
BLUE SPELLS:
4 Dance of Many
3 Counterspell
3 Mana Drain
1 Time Warp (or Timewalk)
1 Time Spiral (or Timetwister)
1 Inspiration (or Braingeyser)
ARTIFACTS:
1 Sol Ring
1 Mana Vault
LANDS:
19 Island
1 Library of Alexandria
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