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Magic: The Gathering DecksFun with Blue and Artifacts
deck colours: UA
deck list:
Land:
18x Island
4x Glacial Chasm
Spells:
2x Beacon of Tommorows
4x Counterspell
4x Forbid
4x Serum Visions
4x Capsize
Enchantments:
4x Stasis
Artifacts:
2x Feldon's Cane
2x Trinisphere
4x Eon Hub
4x Damping Matrix
4x Wayfarers Bauble
Its a fun little deck to play in a big multiplayer game. I originally had boomerang instead of Capsize, i found not having
buyback made it almost worthless. One idea I've yet to mess with is removing 4 counterspells to include 4 Decree of Silence.
Most of the time the trinisphere is the first card (Aside from the baubles) i try to let into play, since only 3 cards in
the deck cost less than 3.
Serum Visions replaced Brainstorm, i find that draw/scry is more useful than draw/place, although either card will work.
The basic idea is to drop a trinisphere to slow down elf and myr decks, using the baubles to pull mana fast. After the
Trinisphere slows the game, drop down your Damping Matrix to keep them from running any creature or artifact abilities (can
be quite useful against creatures that destroy artifacts/land/enchantments). As soon as you get five mana drop down an eon
hub, play a glacial chasm, and sac a land. Hopefully youll draw a statis soon, and then after that its just a matter of
drawing land and playing the beacon until you feel confident enough to counterspell anything they can throw at your
artifacts/lands. You can never take damage, and when you need to use feldons cane to get your library back, just use
capsize on the Damping Matrix.
The desk works about 75% of the time, but really it relys on drawing out 5 mana fast. If you don't, just hope that people
dont target you too soon, as the deck is extremely easy to beat in the first 4 turns. Most of the time this is a deck your
going to play for one game, and everyone will tell you to burn it after that. I've had some fun, hopefully you will too.
date uploaded: 11/24/2004
Submitted by: Lasrus
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