Derick's Magic: The Gathering       
Deck Search    Combos    Combo Search    Card Search    Forums
Magic the Gathering Cards & Decks


Decks:
Mono | Multi
Deck Search

Combos:
Combos
Combo Search
Time Spiral Combos
Coldsnap Combos
Dissension Combos
Guildpact Combos
Ravnica Combos

Prices:
Price Guides

Auctions:
Buying Tips
MTG
MTG Singles
MTG Singles & Prices
MTG Boxes, Packs
MTG Foils
MTG Sets
MTGO

References:
Magic Rules
Card Search
Card Lists
Banned/Restricted

Online:
Magic Online
Magic Apprentice

Other:
Forums
Previous Polls
Best Cards
Magic Wallpapers
View Guestbook
Site Search
Contact Me

Links:
Magic Links
Other Resources

Magic: The Gathering Decks

 

"Be Peaceful or Die!" Deck


  lands:
  33 plains
  1 forbidding watchtower
  1 kor haven

  artifacts:
  2 shield of the ages
  1 bone flute
  3 rod of ruin
  2 fountain of youth
  2 glasses of urza (always handy:)
  2 watch dog
  1 crenallated wall
  1 adarkar sentinel (highly replacable)
  1 crystal chimes
  1 barl's cage
  1 icy manipulator

  creatures:
  4 icatian javelineers
  4 crossbow infantry
  3 samite healer
  1 femeref healer (just tired of sammy's picture)
  3 master decoy
  4 alabaster wall
  4 d'avenant archer
  1 sanctum custodian
  2 combat medic
  2 ballista squad
  4 heavy ballista
  4 serra angel

  spells:
  3 afterlife
  4 disenchant (all different pictures)
  2 invulnerability
  1 contemplation
  3 orim's prayer
  2 castle
  1 alabaster potion

  How the deck works:
  This is largely a multiplayer deck. The archers, ballistae, etc are the
  fun part of the deck. In multiplayer you become a major factor in how
  combat goes, since you can shoot blockers or attackers, and with the
  healers and medics you can save what you want to.
  The watchdogs and orim's prayers effectively can give incoming creatures
  a -5 to their power and it's so much fun to watch someone attack you and
  then have more life than you started with and have them down several key
  creatures. The damage prevention also means protection from white
  creatures won't bother you too much.
  There are two major ways to win with this deck. Shoot down opposing
  flyers and use the angels, or use the rods of ruin. You can also just
  send in a couple of creatures and shoot down blockers till you get
  through, but that is just a pain sometimes.
  When I play this deck I always play "peace keeper" and wait for someone
  to get aggressive, and just blow up (okay I just perforate with arrows
  and sharp telephone poles) whatever attacks and smack the attacker with
  an angel or a rod blast and tell them to behave. People REALLY
  appreciate that bit of advice;)
  Ranevan


Derick's Magic: The Gathering, created by Derick Yung, is not sponsored by Wizards of the Coast, Inc.


Sponsors: Germs | Mortgage Calculator | Secured Loans | Car Insurance | Personal Finance